Presenters:
Nico Turner, Learning Specialist – Academic Writing, University of Northern British Columbia (UNBC)
Session Description:
As a capital-G Gamer who grew up during the boom of home computing and the “golden age” of educational gaming, Nico noticed that educational games are not often utilized at the post-secondary level, and set out to investigate post-secondary educational game design as part of a thesis project. This session will describe some of the findings, including some unexpected themes that are worth discussing, particularly for any learning specialist who is considering working more game mechanics into student support programming.
Learning Outcomes:
- Learn more about the current state of educational games for post-secondary
- Look at some design elements that contribute to both success and failure of educational games
- Discover some potentially surprising themes in post-secondary student reactions to educational games